Who is #94 on the List?
Today was a very pleasant day for me. Varsity baseball game – Gilman Greyhounds @ Calvert Hall Cardinals. This stadium is arguably one of the nicest high school facilities within a 60 mile radius.
On my way out to my son’s baseball practice (Citius MD) I stopped off @ Overlea HS to check up on some improvements since the pandemic (e.g. new batting cages). As I got out of the car I was interrupted by a phone call from the President of Cooperstown HOF, Tim Mead.
Ironically, I only noticed the first name and I thought it was Tim Trembley (another great baseball hound working with Orioles in Sarasota). After a short “mistaken identity” serendipitous moment, we discussed some of the exciting young O’s talent who recently debuted @ Camden Yards.
What makes this story really interesting is the fact that Mr. Mead thought I was Brooks Robinson after a phone call shortly after we met when I was an umpire at Dream Park and All-Star Village.
You can watch the live streamed feed (Click here). When I found out the game was being televised, there were immediately quite a few reasons for wanting to watch 1 hour, 47 minute dual between two of the top MIAA teams.
2021 Major League Baseball draft
Sunday, July 11 and ends on Tuesday, July 13
As of April 29, 2021 he is ranked 94th on the Major League prospects this year (Read more ).
Peter Heubeck is Gilman’s top weapon and was by far the primary reason and I studied his delivery.
This RHP is very smooth, gets into a nice timing motion with short back step, text book leg kick and had commanding control most of the game. He got into some big trouble early with a HBP followed by a BB which and an 1-3 ground ball error. It turns out this was the ONLY inning both teams manufactured runs resulting in a 2-1 victory for Coach Lou Eckerl.
You couldn’t tell from the press box, but apparently there were dozens of scouts and coaches in the stands with speed guns measuring Heubeck’s analytics (Read more ). I also really enjoyed watching the Gilman shortstop. Very fine player with sound mechanics and some razzle dazzle. He made two terrific plays in the 5th and 6th innings that very HS players would have made it look so easy.
Another reason why game was so significant is because Heubeck’s father was my classmate at John Carroll HS. Rob and I grew up together in Bel Air, MD and were teammates in baseball, we also played years of soccer together. I specifically remember Rob having two younger brothers and all three of them were GREAT athletes. Moreover, Rob has been extremely successful accepting the role as Dean of Students a few years ago @ Gilman.
Then there is Larry Sheets. I never knew this until years later that he was drafted higher than Cal Ripken, Jr. When Larry played left field for the Orioles I remember how the entire stadium would get behind him, rooting him on, “L-A-R-R-Y, L-A-R-R-Y”. Followed by Home Run. Great power hitter. Best of all when I approached him back in 2017 and asked if would be interested in helping my son’s baseball league he didn’t hesitate saying, “Yes”. Great guy and funny sense of humor! Read more
June 6, 1978: Drafted by the Baltimore Orioles in the 2nd round of the 1978 amateur draft (29th).
Baltimore Orioles drafted Ripken in the second round of the 1978 Major League Baseball draft 48th overall.
With the Major League Baseball Draft upon us, I thought I would create a sort of Major League Draft cheat sheet, so those who follow can learn the history of the draft, how it’s currently set up and perhaps offer answers to the most asked question, “what do scouts look for?”
The Major League Baseball Draft
The year 1965 marked the beginning of the MLB First-Year Player Draft and for many years since, amateur players and their parents have waited in anticipation of the big day (or in recent years, the big three days). Under the current collective bargaining agreement, the draft lasts 40 rounds, plus compensatory picks.
Who Evaluates The Players?
Each Major League organization is equipped with multiple full-time scouts which include area scouts (and their part-time helpers called “bird dogs”), national cross-checkers and scouting directors. They all work together in collecting names, going out and evaluating players in games and showcases, writing reports on those players and begin to compile information on a white board they will use in the Draft Room come draft day.
Professional scouts are everywhere. Their mission is the find the next “great one,” and they go to great lengths to unearth the next MLB superstar. But for every “can’t miss stars” like Dave Winfield, Ken Griffey, Jr, Tony Gwynn and Mike Trout, there are many others who have been drafted and reach the Major Leagues without much fanfare. It’s this kind of hard work behind the scenes each and every year, that goes relatively unnoticed by the casual fan, but undoubtedly shapes the future of Major League Baseball.
What Are the 5 Tools That Scouts Evaluate?
Speed – how you run and how much range you have.
Arm strength – self-explanatory!
Fielding – what’s your fielding ability and your actions. How good is your footwork?
Hit – can you hit for average? Your overall hitting ability.
Hit for Power – hardest thing for scouts to find in baseball. It’s a coveted skill set valued by all 30 teams.
Here is the kicker. In today’s game the most asked question is, “Is there a 5-tool player?” In my opinion the answer is NO. There are a few that comes close, possessing 3-4 tools. But to be exceptional across the board and possess all 5 tools, has hardly ever been seen. There are 2 players in my lifetime that might have displayed all 5 tools – Bo Jackson and Josh Hamilton. And it’s fascinating that neither of them will ever be in the Hall of Fame – for different reasons.
Overall, scouts are looking for athletes. They want to evaluate a player who understands how to play the game (which is rare in today’s day game because of showcase baseball and private cage lessons). They can tell the player who has specialized in baseball with private lessons since age 6. They want guys who have experience playing other sports, being coached by different coaches, and have played in different arenas with different competitive experiences.
If you want to learn how your tools can get you drafted, Chicago Cubs National Crosschecker Tim Adkins, laid this out beautifully for us on KWB Radio. You can listen to his episode here.
KWB Radio logo
What’s the 20-80 Grading Scale Scouts Use To Evaluate?
Scouts use a grading scale using the numbers 20-80 (or 2-8 for some organizations) to evaluate players. 20 is the lowest grade that a player can get, with 80 being the highest. Most prospects will hover around the 50 mark, which indicates the average grade of tools possessed by a current MLB player.
So how do they come up an overall number for a player? They simply grade all tools out on the 20-80 scale, rate them, then divide them out based on the number (5), thus giving you the overall number. Once you get the number, it gives you the parameters of where that player is projected.
What scouts are also trying to project is how can the player meet his upside down the road? Does that tool the scout is putting on him project out a few years from now and develop to play in the big leagues? Physical limitations are different for each player. Everyone’s ceilings are different. Scouts will ask themselves – when a player reaches his ceiling how can he be consistent? Does he have what it takes to be consistent?
This brings up the question, does average play in the big leagues? If you ask the scouts it’s a resounding YES. Most of the prospects they are evaluating for the draft have present-average tools. We sat down with New York Mets area scout Jim Thompson for Episode 18 on KWB Radio, to talk about how average plays and what he looks for when evaluating a player. You can listen to our conversation here.
Are you wondering if selling average to a scouting director is hard?
It’s actually not hard at all.
In fact, after the first couple of rounds, the argument in the “war room” is who do you think has the best chance to get to the big leagues and perform at that level being consistently average?
What’s the Best Venue To Evaluate a Player?
If you ask the scouts, they want to see a player compete in a meaningful game. In 2013 when I was the hitting coach for the USA Baseball 18U National Team, we played in the IBAF World Cup in Taichung, Taiwan and most, if not all, of the MLB teams were represented by at least one scout, scouting director or front office member. Why? Because for all of the USA players, except one returning member, this was the first time they would play in a meaningful game. The scouts wanted to see if the skills they saw all summer at the showcase events would transfer into high stakes, highly intensive and meaningful games when the players were playing for a Gold Medal.
I understand not everyone is going to have the opportunity to play for USA Baseball, so whenever a scout can see a player play in a high school, college, summer ball or American Legion game, scouts will take the opportunity to evaluate a player in a game setting, no matter where it is.
What Scouts Look For In Position Players
OUTFIELD – If you’re a corner OF, you don’t need to be plus defender, but you also don’t want to be known as below average. With that being said, your bat will have to play better than average. You need to hit. And as one scout puts it, “corner outfielder’s need to display power, power, power.” In CF, they are looking for plus defense and range and they want to see you hit, and if you have any power.
CORNER INFIELD – Scouts are looking for a power/hit combo at the corners. At 3B you need to be able to play above average defense, as well as showcase the power/hit tool. At 1B, you need to be adequate on defense, but most importantly show that you’re an offensive player first and foremost.
MIDDLE INFIELD – At shortstop, scouts are looking for defense (range, footwork, arm strength), see if you can hit, hit for power. At second base, they are looking to see your hit tool, do you have any power, and how does your defense play.
CATCHER – You need the ability to call the game yourself, handle the pitching staff and control running game. Your bat doesn’t need to be as important when evaluating.
What Does a Scout Look For In a Hitter?
The swing has to be simple. Not a lot of extra stuff in swing. Some scouts will differ on what’s more important – bat speed over strength, but they all look for whether a hitter has control of his barrel. They want to see looseness in swing. Being calm in the box = confidence in their eyes. They want to see how it comes off the bat.
Consistency is huge – strikeout to BB ratio is huge – can you square up a ball and do you know the strike zone and have an approach?
Can you produce extra base hits (doubles and RBI’s pay bills at the MLB level)?
Power comes at a premium – it’s the standout tool for hitters.
There are some things that scare scouts when evaluating hitters. A big one is swing and miss. Another is, if you’re fouling balls off all the time, what makes a scout think you’re going to be better than that in pro ball?
What Does a Scout Look For In a Pitcher?
What does his arm action and delivery look like? Can he repeat his mechanics? What kind of athlete is he? They will dig into the background of a pitcher to find things like: does he have a personal pitching coach; does he throw all year long; what makes him tick on the mound? What kind of bullpen routine does he have? Is he a “stuff” guys who pound the strike zone?
They are also evaluating whether a pitching prospect will be a starter or have to go to the bullpen in professional baseball, by observing the ease of how the mechanics work because that will help you stay in starting rotation at the next level. The pitchers who have good feel of a changeup stand out because that helps them move through a minor league system quicker.
A pitcher does not necessarily have to have a swing and miss pitch, to be drafted. If he has average pitches, command is superior in order for the average stuff to play.
And last but not least, what kind of competitor is he?
What Happens During an In-Home Visit?
The purpose of an in-home visit is for the scouts to get to know the player and his family better. They answer any questions that the family has about the process, about the team or anything else that comes up in conversation. If you don’t get an in-home visit from a scout, it doesn’t mean you will not have a chance to get drafted; it just means you probably will have to wait a few rounds (or days) until you get your name called. These visits are typically reserved for the prospects projected to go in the top few rounds.
Will A Player Be Seen If He’s Not On A Popular Travel Team?
YES. With technology today, if you’re a prospect and you’re good enough, scouts will find you.
How Do I Get My Name Submitted For the Draft?
In order to be eligible to be drafted, your name has to be submitted to the Major League Baseball Scouting Bureau by a scout from an MLB organization. Once your name has been submitted, you will be assigned an identification number. You are not eligible to be drafted unless you are in the system and have been issued an ID number by Major League Baseball.
Bottom line, scouts are looking for a player who likes to work. He needs to know the game, not just be a showcase player. There is baseball IQ that is lacking among young players today, and it definitely shows up when the games start.
Scouts will tell you that tools get you drafted, but becoming a baseball player will get you to the big leagues.
If you’re a prospect, don’t forget the most important, but hardest part of all of this – enjoy the process!
ORDER MY NEW eBOOK “FINDING CLARITY”
“You won’t find a one-size-fits-all philosophy in Finding Clarity. Instead, players from all levels will begin to find their individual purpose, their WHY and ultimately themselves.”
Adam Haseley (Philadelphia Phillies)
For more than a decade, Kevin Wilson has been one of the most respected hitting coaches in the game. He works behind the scenes as a private hitting consultant to some of the best hitters in Major League Baseball. In 2013, Kevin was the hitting coach for the USA Baseball 18U National Team. Team USA beat Japan for the Gold medal at the IBAF World Cup in Taichung, Taiwan.
He is the author of the Amazon #1 Best Sellers The #GoodBatting Book and Finding Clarity: A Mindful Look Into the Art of Hitting and co-hosts a popular podcast, KWB Radio, that showcases unique conversations with the pros. If you want Kevin to speak at your next event or if you want take advantage of his popular 2-day KWB Experience for players and coaches, contact Kevin today!
High School Baseball Web
The High School Baseball Web –
An internet home for high school baseball players, coaches, parents and fans.
If you like what you see please tell others about the site. If you have comments
or suggestions you can send them to us using the “Contact” link below.
Home Contact FAQ
Rating The Physical Tools
Of A Potential Major League Player
Major League Baseball’s scout rating system explained
Printer Friendly Version
Here’s one of the best explanations of the professional baseball’s scout rating systems that I have found. Some organizations use the 20/80 scale others use 2 to 8. They are the same thing.
A 2 or 20 is the low end of the scale and 8 or 80 is the high end.
Scouts typically use two numbers when grading, such as 4/6 or 3/5. The first number is the player’s current rating on the 2 to 8 scale the second is his “projected” future professional baseball rating. Of course those numbers are based on the individual scout’s opinion.
When only one number is given, such as a 7, it is usually (almost always) that scout’s projection opinion of that player’s professional baseball potential.
This is a tool that is often overlooked by ball players today and one of the most lacking tools at the major league level. With 10 teams playing on artificial surfaces, making fielders play their position deeper, a strong arm is even more necessary today than in the past. The player with a strong arm will have less teams take a chance by running against him thus preventing runs from scoring. Thus a team with a weak throwing outfield or catcher will have more opportunities taken against them leading to more throwing errors and more runs given up.
When scouts are evaluating a players arm strength it is usually during pre-game infield-outfield practice. A scout will get to see several throws by the outfielders to second, third, and home plate. If a player has a good arm, chances are he will show it here, particularly on throws to home plate. Scouts are looking for four things from outfielders: a strong overhand throw, a straight-line trajectory, good carry, and good life on the turf when the ball finally hits the ground.
A strong arm is also necessary for infielders particularly the shortstop and third baseman. Scouts will pay the most attention to throws made from the outfield grass from deep short. If a player has a strong arm, it will show here. Look for a straight-line trajectory, strong hissing noise, and a sharp smack in the first baseman glove.
Foot speed is the only common denominator of offense and defense. This is one tool that does not go into slumps. A fast runner is of greater priority for clubs that play on artificial turf because they are playing in a bigger park and the ball travels faster than on grass. A fast outfielder may be able to catch up to two more balls a game thus saving his ball club an average of one run a game. The same player can steal bases thus putting ore pressure on the defense and making the pitchers throw more fastballs.
A players running speed is usually timed in two ways; 60 yard dash and from home to first. The average major league time is 6.9 for the 60 yard dash, from home to first 4.3 seconds for right handed hitters and 4.2 seconds for left handed hitters. The clock start on times from home to first on the crack of the bat to when the foot hits first base. A fast runner at the major league level can run home to first in 4.0 seconds or below. The ability to run, will force fielders to rush their throws and make more throwing errors. A team without speed will often have to hold their runners at third base thus scoring less runs.
60 Yard Dash:
8: 6.4 seconds
7: 6.5-6.6 seconds
6: 6.7-6.8 seconds
5: 6.9-7.0 seconds
4: 7.1-7.2 seconds
3: 7.3-7.4 seconds
2: 7.5 seconds +
Home To First (Right Side):
8: 4.0 seconds
7: 4.1 seconds
6: 4.2 seconds
5: 4.3 seconds
4: 4.4 seconds
3: 4.5 seconds
2: 4.6 seconds
Home To First (Left Side):
8: 3.9 seconds
7: 4.0 seconds
6: 4.1 seconds
5: 4.2 seconds
4: 4.3 seconds
3: 4.4 seconds
2: 4.5 seconds
This is the one tool that has the greatest chance of improvement. While you can not develop great foot speed or a great arm, fielding has the greatest chances of improvement with contest practice. When judging fielding scouts are looking for a number of traits:
(Quick Feet) the ability to move quickly laterally and forward and back.
(Range) how much ground does he cover?
(Soft Hands) the ability to catch the ball smoothly in the center the glove.
(Quick Hands) the ability to field bad hops.
This is the most difficult tool to scout because you are judging a hitter on how they will hit do at the major league level, by watching them hit against amateur pitching. There are a lot of amateur hitters that will look great against amateur pitching and then fall flat on their face once they enter professional baseball. A hitter should have these lists of skills:
(Bat Speed) the ability to swing the bat quickly
The ability to consistently hit the ball hard.
Knowledge of the strike zone
The ability to turn on a major league fastball.
The ability to hit breaking pitches.
The ability to hit to all fields.
The ability to make adjustments at the plate when fooled.
Hitting With Power
Hitting the ball for power is one of the more desirable traits for any hitter, unfortunately it is often the most poorly projected tool at the major league level. In order to hit for power, a hitter needs outstanding batspeed. Batspeed is what makes the ball travel and all outstanding hitters have it. A hitter with major league power will regularly hit the ball over the fence in batting practice and should be able to drive the ball over 400 feet.
A lot of care should be taken when judging amateur hitters swinging aluminum bats. The aluminum bat has a greater hitting surface, and because they are lighter they can be swung with much greater bat speed, driving the ball 18% farther than with wooden bats. A 400 foot drive with a wood bat will travel 470 feet with aluminum. So many hitters are home run hitters swinging aluminum become warning track hitters with a wood bat. It is very important for hitters to get used to a wooden bat before signing into professional baseball. Most hitters find they have a tough time getting used to not driving the ball they way they used to in college or high school baseball.
What Scouts Look For – In Pitchers
When scouting a pitcher the first quality a scout will look for is a strong arm. This is a God-given talent that can only be improved to a certain degree. One game under a radar gun will tell if the pitcher has the arm strength to be a major league prospect.
There are two basic models of radar guns used to clock the speed of fastballs. The Jugs Speed Gun (Fast Gun) will pick up the speed of the fastball after it has traveled 3.5 feet and the Ra-Gun (Slow Gun) will pick up the speed after the ball has traveled 40-50 feet. A fastball will lose 8 mph from the time it leaves the pitchers hand to the time it crosses home plate. The JUGS speed Gun is usually 3-4mph faster than the Ra-Gun.
The average major league fastball is 88-89 mph on a JUGS Speed Gun and 84-85 mph on the Ra-Gun. Scouts will rarely if ever sign a pitcher who does not throw at least 85 mph on the JUGS Speed Gun.
CHECKLIST FOR GRADING PITCHERS
Fastball- The first thing a scout looks for is a fastball with good velocity and movement. A fastball should sink, rise, slide or tail. A major league fastball is in the high 80’s.
Curveball- When grading a curveball, scouts look for a fast tight rotation on the ball. A good curveball will break both laterally and downward about two feet. A good curve ball gives the illusion of falling off the table with its sharp downward breaking motion as it approaches home plate.
Slider- A good slider can be a tremendous compliment to a good fastball. A good slider will have a tight lateral spin, like a bullet. A slider will break about 6-18 inches as it approaches home plate. It should look like a fastball until it breaks across the plate.
Change Up- A good change up can be a tremendous asset to any pitcher by making fastball seem that much quicker to the hitter. A good change-up should look identical to the hitter only it travels 15-20 mph slower than the fastball. It will make the hitter way out in front of the pitch.
Delivery- A pitchers delivery should be as smooth as possible. It should look effort-less with no mechanical problems like: throwing across the body, landing on a stiff front leg, overstriding, landing on the heel or his arm lagging behind his body. Any mechanical problems left uncorrected can lead to control and arm problems.
Control- The ability to throw strikes on a consistent basis is vital for any pitcher to have success at the major league level. If the pitcher has less than overpowering stuff his control becomes even more important to his success. A good pitcher will be able to throw 70% of their pitches for strikes and can throw breaking pitches for strikes when behind in the count.
8: 98 mph +
7: 93-97 mph
6: 90-92 mph
5: 88-89 mph
4: 85-87 mph
3: 83-84 mph
2: 82 mph –
What Scouts Look For In Catchers
A good catcher is vital to the success of a championship team. The catcher will provide leadership on the field and work with the pitcher when setting up the hitters and calling the game. The catcher must be durable and is responsible for the teams defense. A catcher needs soft hands , quick feet and the ability to block pitches in the dirt. A good catcher can catch and throw to second base under 2.0 seconds, some catchers can break 1.8 seconds.
Catchers Release Times to Second Base:
8: 1.7 seconds – below
7: 1.7-1.8 seconds
6: 1.8-1.9 seconds
5: 1.9-2.0 seconds
4: 2.0-2.1 seconds
3: 2.1-2.2 seconds
2: 2.2-2.3 seconds
What Scouts Look For In Infielders
A good infield is worth it wait in gold to a successful team. A strong defense will take the opposition out of more rallies and save wear and tear on the pitching staff.
Teams are looking for these qualities in their infielders.
Arm Strength: A strong arm is especially necessary from the shortstop who will often be making throws up to 150 feet flat-footed on the edge of the outfield grass. The third baseman also needs a strong arm when called upon to make throws up to 120 feet from along the foul line. Look to see if the infielders throws are straight and do not die as they approach the first baseman.
Range: Look for infielders with good body control. They need first-step quickness able to field the ball to their left, right, over their head and able to charge the ball and come up throwing. Also they need soft hands, able to move their hands quickly and smoothly to bad hops and sharply hit line drives
What Scouts Look For In Outfielders
A good outfielder is vital to the make up for a successful team. Although most outfielders are in the lineup for their bats, their defensive skills can not be overlooked. Scouts are looking for these basic skills from outfielders
Arm Strength: A strong arm is vital for the defensive make up of the outfield. A strong arm will cut down baserunners trying to score and prevent runners from taking extra bases. When evaluating a players arm strength, it is important to be at the game in time to see infield-outfield practice. If the player has a strong arm, chances are he will show it here. Teams will often decide whether to run on a team by the strength of the arms demonstrated before the game. You should look for four things from outfielders: a strong overhand throw, a straight-line trajectory, good carry, and good life off the turf when the ball finally hits the grounds. A strong arm is vital for right field because he will often be called on to make throws to third base and home plate up to 275 feet.
Range: A good outfielder will be able to cover a lot of ground in the outfield. The center fielder has the most territory to cover, so obviously getting a good jump on the ball and having good speed is vital for a good outfielder. The outfielder must be able to field ground and fly balls and come up throwing. Outfielders need to be able judge how hard a ball is hit and be able to field fly balls hit over his center fielder requires the most speed and the right fielder the strongest arm. A good center fielder can run the 60 yard dash in under 6.6 seconds.
Left and right fielders should run the 60 yard dash under 6.8 seconds.
What Scouts Look For In Hitters
This is the hardest all tools to predict whether a player will hit major league pitching because you often do not know whether they will hit at the major league level until they get there.
The quality the most necessary to become a major league hitter is a smooth quick level swing. A player with a quick bat can wait on the pitches longer therefore have a better chance of hitting the ball harder. Another important quality to look for is a good knowledge of the strike zone. A player will not become a good hitter by swinging at pitches outside the strike zone. The more patient the hitter is, the more dangerous they become.
When watching a hitter play close attention to his hands when he strides. If a player drops or raises his hands when the pitch is being delivered, he increases his chances of not hitting the ball hard. The hands should go back, the less unnecessary movement, the better. The harder the pitcher is throwing, the more mechanically correct the hitter needs to be to hit. A hitter that lunges, doesn’t keep his hands back, hitches or has a pronounced uppercut will not hit at a consistent level.
When evaluating hitters focus on tools, not statistics. You should scout tools not performance. Statistic are good for evaluating weaknesses. A hitter with a high strikeout and low walk total is swinging at too many bad pitches, unless corrected will never hit at a constant level.
A hitter should be able to turn on a good fastball on the inside part of the plate. If he can’t, he has little chance of becoming a good hitter, because pitchers must throw inside to be successful at the major league level. A hitter must be able to hit breaking pitches or he will not last at the major league or minor league level. Once word gets out about a hitters can1t hit the breaking pitches, he will see nothing else until he learns to hit it.
The player’s makeup is vital to his success in professional baseball. Often the player with the greatest desire will develop into a better ball player than the one with better physical tools. Most of the players when they sent to the minor leagues, are used to being the star on their team and often have never been in a slump or have lost a game before. This for many players is difficult to accept. For the first time in their lives, they are knocked out in the first inning or go 0 for 4. If a player can overcome this, they have a better chance of reaching their goal of playing in the major leagues.
One of the most important factors in a player’s makeup is whether they can adjust to being away from home. Most high school players have never been away from home for any length of time and many are not prepared mentally to handle the long bus rides, bad lights, and poor playing conditions. For many college players, the minors is a step down from playing on good fields, good lighting, flying, and large attendance.
The college player often comes into the minor leagues more mature because he has been away from home, but a player with a college degree may quit after two years if he does not feel he is being promoted quick enough. It is very difficult for players to see their teammates being promoted while they are staying put. A player who works hard and puts up good numbers in the minor leagues will be noticed by the organization.
PLAYER CHECKLIST — (what to look for in a player)
CATCHERS: Arm strength, agility and quickness, soft hands, aggressiveness plus leadership.
INFIELDERS: Arm Strength, speed, instincts, aggressiveness, soft hands, hitting ability (especially from the corners).
HITTERS: Strength, bat speed, plane of swing, absence of fear, aggressiveness, top-hand extension, and follow-though.
PITCHERS: Arm strength, velocity, movement, and a curveball with tight rotation, free arm action and proper delivery, with complete extension on the follow-though (basically a live, quick arm, aggressiveness, and the ability to concentrate.
MAKEUP: Strong desire to succeed, coachability, maturity, temperament, improvement, drive, hunger, consistency, knowledge of the game, competitiveness, (how badly does the player want to reach the major leagues and how well he will work at.)
PHYSICAL CHANGES: Has he reached his full height yet? Can he gain or lose weight? Will he become faster or slower? Has he filled out yet? Does he a have history of being hurt? How much has his skills improved from last year.
Does the player have the physical tools plus the strong make up to play in the major leagues. Only about 10% of the players who sign a minor league contract will.
Printer Friendly Version
Search this site powered by FreeFind
Dichos y Refranes
Advertise With Us